Latest Post

About AC1600 Acorn Aggression Alarm AllinOne Alone Android Anything Audio Audio reviews Automata Avalanche Avast BASIC Beaten Become best linux distros Best pc games blockers Blocking Blogging Bridge Bring Camera Camera Reviews CamJam Case Reviews CCleaner Chipset Reviews Chrome Chromebook reviews chromecast click Cobra Collection Computer Computer tips and tricks Control Cooler Course Cover D6400 darkness Denon design Desktop Reviews Detroit Devices Digital Dissipation DLAX550R Dominance Double DRA100 Drake Dreams Drive DS215 dumped DVD Reviews EBOOK READER Eclectic PC Security Tools Edition EduKits effect Epson Error Errors Escape Expensive EXTERNAL DVD WRITER Facebooks Factory Fallout Fan Reviews Faq feat featpost feature Festive Fix email problems Fixes Foolish Fusion futurologists G-SYNC MONITOR reviews Game Game OS Reviews Game reviews Game tablet Games Gaming Keyboards Gaming Laptop GAMING MOUSE Gaming PC Get free creative software Google GRAPHICS CARDS Great Guide GW2455H HANDHELD REVIEWS Hard Disk Drive Hardware Hardware hacks Haswell processors Hateful HDD Headphone Health heart Here's How hidden HOME CINEMA REVIEWS Homefront Horizon Hot wired Hub reviews human Improving iOS APP REVIEWS Iphone tips and tricks iPhoto iPhoto tips Johnson K2NPNG KD65S8505C Keyboard Keyboard reviews Laptop Laptop Reviews Laptops Under £500 Layers LCD Reviews Leave LED TV LGA1150 MOTHERBOARD LibreOffice Lightbulb Linux distro Linux Mint Liquid Longer Losses Lotoo Mac Hardware MacUser Magix Maker making Master Matters MECHANICAL KEYBOARD Media menus messages Microsofts mini PC reviews Mini PCs reviews MINI-ITX CASE MINI-ITX MOTHERBOARD MiPosaur Miro 6 Mitchell Modem Money Monitor network traffic Monitor reviews MONO LASER PRINTER Motherboard Motherboards Motherboards Reviews Motherboards Under £35 Mount Mouse Music MUSIC?RECORDING SOFTWARE Myfox NAS BOX NAS Units Reviews Nathan Netgear Network Attached Storage Reviews NETWORK REVIEWS never New & Improved News News & Improved Nexus Nokia Lumia reviews Nostalgia NOTEBOOK NOTEBOOK REVIEWS Nowhere NVIDIA G-SYNC-ENABIED MONITOR OPERATING SYSTEM Reviews OS X OS X Game OSX Game Reviews Overwatch Pc hardware PC Reviews PCs & LAPTOPS REVIEWS PHOTO-MANAGEMENT SOFTWARE PHOTOGRAPHY REVIEWS Planet Policy PORTABLE NAS DEVICE PORTABlE STREAMING DEVICE POWERBANK Primal printer Printer reviews problems Problems Solved Processors Projector Projector Reviews Protection Quantum Question of the Fortnight Radeon Radio Raidmax Ram Reviews Raspberry RASPBERRY PI FOUNDATION Receipts Remembering Rescue Review MacBook reviews Reviews & Ratings Reviews Enterprise Reviews Linux distro Reviews Router Revolution Router Saving Secret Security SECURITY CAMERA SECURITY SUITE SecurityWatch SHEET-EED A4 DOCUNENT SCANNER Shooting SmaRt 3D LCD tV SMARTPHONE SMARTWATCH SMOKE ALARM REVIEWS SOCKET FM2+ APUs Reviews SOCKET FM2+ MOTHERBOARD Software Software Review Software Reviews Solve Sound Sound Reviews soundtracks Speak SPEAKER Speakers Sport SSD Reviews Stars SteelSeries Sticks STORAGE STORAGE REVIEWS Stratus Successor Surround switch Switch your antivirus Synology Tablet Reviews Tabletop Tablets Tails Tapes Techguy Technocracy The Independent Guide to the Apple iMac The Ultimate Guide to... CHROME OS Thecus Thermostat Things Times tools ToucHscReen moniToR Track Track down missing files Transformer Book Transformer Book Reviews Turismo Tutorial TW5300 Ulefone ULTRA HD MONITOR Uncharted Updates Usheru using uWear Vector Vermintide VGA CARD VGA CARD REVIEWS video Violent Vlogging VPLHW65ES W2000 Warhammer Whats WHICH iPAD ? Wifi extend reviews Wifi Usb Windows Windows blue WINDOWS SMARTPHONE Wireless Wireless Extenders Wireless HDD Reviews Wireless Mouse and keyboard WIRELESS SPEAKER Witness Worlds XBOX Game Reviews Yakuza

Zesty Zapus is out, but its release has been overshadowed by the demise of Unity, the death of Canonical’s convergence dreams and layoffs at the company

Ubuntu 17.04 Review

I took the view that, if convergence was the future and we could deliver it as free software, that would be widely appreciated both in the free software community and in the technology industry […]

I was wrong on both counts

Mark Shuttleworth, 5 April 2017

April 13 2017 was the release date for Zesty Zapus, version 17.04 of the Ubuntu Linux operating system from Canonical. Its release brings the number of currently supported versions for Ubuntu up to an impressive four – the new release will sit alongside the most recent version – 16.10 and the two current LTS (Long Time Support) versions, 14.04 LTS and 16.04 LTS. As a non-LTS release (the next version with long-term support will be 18.04), Zesty will receive only nine months of official support but will be more ‘cutting edge’, which means more of the latest features, but potentially more bugs. If the potential for instability is an issue, that is why the LTS releases exist.

So what are we to expect from the new release of the world’s most widely used Linux distribution? It’s worth mentioning first what not to expect – despite widespread speculation to the contrary, Unity 8 is not the default desktop environment for this release – and with Canonical’s new move towards Cloud and IoT technologies, it never will be. Few topics are as divisive in the Ubuntu community as Unity, with many mourning its passing and just as many celebrating. Many curious readers will have tried Unity 8 on 16.10 and then realised exactly how far away it was from being ready for prime-time. The 17.04 release has simply arrived too fast, but the decision to drop the project seems to have come out of the blue – so while it won’t be the default for all users, you can try the doomed environment on Zesty.

Unity 8 has been long touted as key to Canonical’s ambitions around their convergence vision of a unified phone and desktop OS and it seems as though the company’s ambitious goals were just a stretch too far. To understand the amount of effort ploughed into Unity 8 and the display replacement Mir, we can look back to the journey that Microsoft took with Windows 8. Bringing a legacy OS platform into a touch-enabled world is an enormous challenge and just as the Redmond giant struggled until Windows 10 finally made things a lot more palatable, so Canonical’s visions have faltered too – Ubuntu 17.04 remains a poor experience for touch-based devices out of the box, which in turn means the likelihood of genuinely good Linux tablet, convertible or touch devices coming to market remains slim. The 18.04 release will be GNOME-based but the goal of delivering a completely Snap-based OS remains, which is where the company ultimately needs to get to to drive the next phase of the platform’s evolution.

Snap packages themselves, which originally debuted in 16.04, continue to evolve and feature more heavily in 17.04 than ever before. The universal Linux packaging format is continuing to grow in adoption within the Linux community – not just on Ubuntu but across a range of distributions – which can only be a good thing.

Even without the headline Unity feature, there is plenty in Zesty Zapus to tempt most Ubuntu users who aren’t tied to LTS requirements. With each new Ubuntu release, you can always count on a new kernel being included – and Zesty is no different as it ships with version 4.10 out of the box. Christened the ‘anniversary edition’ by none other than Torvalds himself to celebrate the recent 25th anniversary of the original 0.01 release, version 4.10 was initially expected to be a relatively small update after the substantial changes in 4.9, but ultimately more than 13,000 commits ended up being included – a huge and impressive effort.

A key reason why users choose to switch to a new kernel is hardware support. Each new release includes the latest drivers, particularly for CPU and GPU devices, and 4.10 is no exception, bringing with it important support for Intel’s latest ‘Kaby Lake’ range of processors.

Also included on the Intel front is support for gVirt (GPU virtualisation), which means machines with Broadwell or newer chipsets can do a much better job of sharing their GPU with multiple virtual machines. In each kernel release at the moment we see a huge amount of effort being put into offering better support for ARM-based devices, including various Android phones, TV boxes and a number of Raspberry PI-like boards.

What’s in and out of 17.04 On the more ‘everyday user’ front, the 17.04 includes the recent LibreOffice 5.3 release. Again, with a huge number of improvements across the board, the latest release of the Microsoft Office competitor brings it closer to a genuinely viable, free alternative, meeting or excelling features of the former in a number of key areas.

One of the most obvious improvements in LibreOffice 5.3 is a revamped UI, which has a lot in common with Microsoft ‘ribbon’ view and adds a considerable level of polish to the product. A simple, slim toolbar is also now available, which is beneficial particularly to those with limited real estate. Add in more reliable Office document opening/saving compatibility, improved document recovery, style and formatting preview, office URL scheme support and improved display of keyboard shortcuts and you have an extremely worthwhile update.

Many Linux users are surprised by how capable the printing subsystem actually is on the Open Source platform – with CUPS it’s possible to get virtually any printer up and running, even if the process itself is a challenge. With the release of 17.04, support is being taken to the next level thanks to the inclusion of driverless printing using IPPEverywhere and AirPrint.

Simply buy a new printer, connect it to your Wi-Fi network or to your PC via USB and everything will be automatically configured. Hit the print dialogue in your Ubuntu app and you’ll be set. Note that driverless printing does only include printing support, so for multifunction devices featuring scanners, you will need to continue as before.

The software store built in to Zesty Zapus offers hugely expanded support for Snap packages (see p29 on how to start using Snap packages yourself). Snap packages are key to Canonical’s long-term vision for Ubuntu – Unity 8 and Mir power a tablet-friendly version of the distribution called ‘Ubuntu Personal’, which is powered entirely by snaps. Although the new container format isn’t used across the board for 17.04, its use is hugely expanded.

The Mir display server is present but, as with Unity 8 mentioned previously, it’s not used by default despite everyone’s best efforts to ready it for this release. On the plus side, version 8 of Unity be selected from the log-in menu, giving all users a chance to test drive what will become a side-note in Ubuntu’s history now unless proposed forks are successful.

When configuring your PC for Ubuntu 17.04, provided you’re not using LVM, you’ll notice something a little different – the installation process uses swap files instead of partitions by default. The suggested size of swap files will be 5 per cent of disk size or 2GB, whichever is smaller.

While this doesn’t change much from a user perspective and indeed it was always possible to use swap files (albeit not directly from the installer), it will lead to simpler partition layouts and easier adjustment of swap size. Why is LVM excluded? Simply because LVM snapshots would include the swap files, which would be undesirable.

What’s not in 17.04? It’s worth noting that if you are using a 32-bit PowerPC machine (undoubtedly an everdiminishing group), then you won’t be able to update to Zesty. Driven primarily by the dropping of support in Debian 9, the change is only likely impact those running on very old hardware (e.g. pre-2005 Apple devices). 32 bit x86 processors of course are still supported.

Nautilus, which powers the ‘Files’ application, will remain at version 3.20 in 17.04, despite 3.24 becoming available and being picked up by the a number of the non-Core Ubuntu distributions. This means no support for the improved browsing of root-owned files, a hugely useful feature in the latest update, the improved ‘operations’ dialog – which most would agree needs some work – and the improved ‘flow box’ view. Other Gnome apps are also held back in some cases – Terminal stays at 3.20, the shipped version of Evolution is 3.22 and Gnome Software is also version 3.22.

Unity 8 Try a slice of history

1 Menu bar Sweep down on the menu bar to access quick settings, organised by section. Scroll to the right to access shutdown options.
2 Task switching The Unity 8 task switcher provides a 3D view of open windows. The list can be manipulated using Alt+Tab or by touch.
3 Compatibility Applications optimised for Unity 8 will display with a single menu bar, however older applications could potentially present a double bar.
4 Scopes Use the Scopes window, opened by default on login, to browse and try the different Scopes installed with Unity 8.
5 Web browsing The Unity 8 web browser is quick and supports most basic features. X-based browsers such as Chrome won’t run on 8 yet (or ever now).
6 Launcher Slide out the launcher from the left of the screen to see your installed apps sorted alphabetically or access the store.

Ubuntu users have long since adjusted to the move to systemd and despite some controversy around its performance vs the alternatives, systemd-resolved is the latest component to make the switch. Most users should see no real impact from the change.

Even if Unity 8 isn’t a headline feature on Ubuntu 17.04, it’s still worth taking it for a spin. Although it’s not production ready – and exactly how far away it still is from release will become clear when you switch – it’s an interesting look at a different take on the platform that is noticeably more stable than in previous realises, with more features present too. Unity 8 can be launched by selecting the icon on the login screen. After logging in, if you are on high DPI device, you will notice an issue – everything will be tiny, but as of now, there is no display settings option integrated. There is a simple fix for this (when you know how) – simply open the ~/.profile file in a text editor, and add the line export GRID_UNIT_PX=16.

This will double the scaling size, as the default value is 8.

Of course, you can go for somewhere in-between too.

When exploring the new features on Unity 8, it’s worth bearing in mind what the goals were with the update. If you happen to have an Ubuntu-powered laptop with a touchscreen, or indeed a tablet on which you can install the new OS, then you can very much get a feel for how the ‘Ubuntu Personal’ experience was intended to work. After logging in, sweep down the notification area at the right of the screen and note how touch-optimis it is.

Ubuntu on Fairphone 2

At Mobile World Congress 2017 in Barcelona, UBports, a group aiming to enable Ubuntu to be used on every device starting with smartphones, demonstrated Ubuntu on the Fairphone 2.

Fairphone as an organisation aim to make a phone that creates a positive impact across the value chain of electronics. Their ethical approach extends to the device’s modularity – owners can carry out their own repairs to prolong the lifespan of the device. The open source nature of Ubuntu gels well with Fairphone’s own goals – the operating system forms a strong alternative to Android in the guaranteed security and nonvendor lock-in it offers for its users.

The Fairphone 2 packs a fast Qualcomm CPU, 2GB RAM and 32GB storage, dual SIM support, dual cameras and a host of different connectivity options. The 5-inch Gorilla Glass protected screen has a full HD resolution, offering an impressive 446 pixels per inch.

UBports also has Ubuntu Touch up and running on a number of other Android devices, including the OnePlus One and the team recently announced that it will continue working on the dream of a convergent phone (see p30).

In reality not everything is ‘wired up’, but you can click through to the settings app and view the different sections. The ‘Language and Text’ section provides a preview of the improved on screen keyboard for Unity 8. The default install includes a small number of applications, including

Ubuntu Web Browser, one of few apps specifically optimised for the updated interface.

From a general UI perspective, sweep in from the right of the screen to switch between apps (which looks great) and sweep in from the left to open the launcher.

Ubuntu Touch Convergence has had a long and troubled existence, but represents a huge amount of effort and investment during its development. Mark Shuttleworth, the Canonical founder, announced on 31st October 2011 (via his personal blog) that by the 14.04 release of Ubuntu, the platform would support smartphones, tablets, smart TVs and other suitable smart screens. Reading the blog post back today, it’s clear that the world Mark foresaw was right on the money – a world where content is instantly available on all devices, with dominant app stores, content syncing and sharing – a huge opportunity for Linux. What wasn’t anticipated at that time was exactly how difficult it would be to get Ubuntu to where it needs to be and that while Linux would soon become dominant in these markets, it would be in the form of the Linux kernel underpinning Google’s Android OS.

Development proceeded on a version of Ubuntu for these devices, culminating in the release of the Ubuntu Touch Developer Preview, based on Ubuntu 13.04 and supporting a small number of Android phones. Basic initial functionality included the dialler, camera, gallery, browser, a media player and a notepad app. A reasonable start, with the ability to link to ‘web apps’ too.

The preview grew into the Ubuntu Touch 1.0 developer/ partner version in October 2013, launched alongside Ubuntu 13.10 and primarily supporting again a small number of Android phones. A more stable build with increased support and based on 14.04 was released in April 2014, giving potential OEMs a better look at exactly what was on offer and allowing enthusiast developers to make their own modifications.

Unity released

On 8 June 2010, Unity was released. Initially as a netbook edition, it evolved into a converged concept of a unified phone and desktop OS.

Ubuntu Edge announced

On 22 July 2013, Canonical launched a crowdfunding campaign for a converged phone. It failed to hit its funding target.

Ubuntu Touch RTM and first phone

On 16 September 2014, Ubuntu Touch was released to manufacturers and powered the BQ Aquaris E4.5 Ubuntu powered phone.

Ubuntu Tanked?

So when all is said and done, has Ubuntu Touch been a complete failure? There’s no question that the actual market penetration of the product has been minimal and sales will have fallen far short of the OEM’s hopes. Of course, lots of lessons will have been learned and sadly it seems as though the Personal mantle will only be continued by others, barring a significant independent developer effort on Unity 8 (see p 30). Microsoft continue to tout its ‘Continuum’ idea (largely convergence by another name) as the next-big-thing and Samsung are pushing the same concept on Android with its ‘DeX’ (Desktop eXperience) dock for its S8 range of handsets. This provides both validation of Ubuntu’s approach and an opportunity for others to raise awareness of what convergence will bring to market.

While the ultimate product of Shuttleworth’s 2011 vision won’t be realised, it’s easy to buy into the vision – who wouldn’t like to plug their phone or tablet into a screen and keyboard (or even a laptop dock) for that seamless experience! This avenue is already being pursued by some third parties. The idea of a smaller device powering a large screen has been attempted a number of times before (think Asus Padfone or Motorola Atrix Lapdock) but in the world of crowdfunding, there are unique avenues for other budding entrepreneurs to make their visions come to life. The Superbook (www.sentio.com) is a $99 screen which turns your phone or tablet into a laptop via USB C. The Superscreen (www.superscreen.io) is a $99 screen, which turns your phone into a tablet wirelessly. Similar names, similar prices, independent products.

Any mobile platform lives or dies by its hardware support, so in July 2013, Canonical launched a Kickstarter campaign to raise funding for the ‘Ubuntu Edge’ – a hardware device epitomising a new aspect of the converged vision – a phone that could dock to a monitor and provide a user experience suited to both the small and large screens. The campaign was deliberately ambitious – an all or nothing effort to raise $32 million dollars and despite good initial uptake, the finally tally raised was only $12.8m, or less than half the intended target. Nonetheless, the campaign was great exposure for the company and their vision, ahead of all important hardware partners releasing their own devices early in 2015.
In February 2015, the BQ Aquaris E4.5 Ubuntu Edition became the first smartphone with Ubuntu Touch preinstalled. It was sold in the European Union only, via online channels. In May 2015, the Meizu MX4 Ubuntu Edition went on sale in China, becoming the second Ubuntu phone. It offered high-quality hardware, but didn’t become widely available. On 9 June 2015, BQ launched another smartphone running Ubuntu Touch, the Aquaris E5 Ubuntu Edition. On 5 February 2016, BQ announced the first commercial Ubuntu Touch tablet, the Aquaris M10 Ubuntu Edition, which was released in April 2016. Also in April 2016, Meizu released the Meizu PRO 5 Ubuntu Edition premium smartphone, with truly premium hardware seemingly offering the current generation of Ubuntu Touch a last chance against other more successful Smartphones.

Throughout the lives of the devices, they continued to receive OTA updates with fixes and improvements (albeit largely minor), the latest being OTA-15, which does however remain based on Ubuntu 15.04. The primarily bug fix and security update looks set to be the last, with Canonical’s Lukasz Zemczak stating that aside from critical security fixes, that’s effectively it.

Install proprietary drivers

So you’ve installed 17.04 and you’re ready to take it for a spin. You have a more up-to-date kernel so your hardware support is going to be better than ever. One thing you should do, however, is check for proprietary drivers. These are non-open source drivers that optimise the performance of your Linux installation that are disabled by default to preserve the ‘purity’ of your open source system. Proprietary graphics drivers are particularly useful, allowing you to squeeze every last FPS out of your hardware! To install, open the ‘Software and Updates’ tool from the Unity dash, click the ‘Additional Drivers’ tab, choose the drivers you wish to install and click ‘Apply Changes’. You will likely need to reboot before the new drivers can be used. Install Media Codecs Much like the proprietary drivers, Ubuntu also includes the option to install closed source media codecs, which you are going to want to do so that the operating system can play all your music and video. To enable this feature and get the most from it, click the ‘Enable Restricted Formats’ box during installation, or to enable postinstallation install the ‘multimedia codecs’ package using the Ubuntu Software app.

Unity Tweak Tool

Out of the box, Ubuntu includes a good amount of customisation, but if you really want to get under the surface and customise the operating system to your heart’s content you’ll need to install Unity Tweak Tool (assuming you are running Unity, that is). Unity Tweak Tool includes a huge number of options. Looking to move the Unity launcher to the bottom of the screen? You’ll find that in Unity > Launcher Position. Like your windows to minimise on Single click? You’ll find that in the same place. Tweaks in the tool are usefully broken down by section and category – Unity, Window Manager, Appearance and System are all covered. Don’t be afraid to experiment, each pane includes a handy ‘Restore default’ options should you wish to undo your tweaks.

Install a new theme and icons

While the standard look of Ubuntu isn’t ugly per se, it’s fair to say it could perhaps do with a lick of paint. Maybe that will come with the Unity version bump but for now, the Unity Tweak Tool also provides a great way to manage your theme and icons (plus cursors and fonts).

If you’re on the hunt for a good looking theme to start your customisation journey, you could do a lot worse than try Adapta, from https://github.com/adapta-project/ adapta-gtk-theme. For your icons, Paper from https:// snwh.org/paper bring the Ubuntu look bang up to date.

Check out ‘Ubuntu Software’

Power users may generally steer clear of the ‘Ubuntu Software’, preferring instead to drive their machine from the terminal, but since it’s improved for Zesty, you should at least take a look. The application feels more mature than ever, with applications broken down by category with a selection of editors picks shown on the main screen. Not a fan? That’s fine, if you don’t want to go the graphical route you can remove the ‘software-centre’ package via APT.

Try KDE

If you’ve opted for the standard Unity version of Ubuntu on your machine, that doesn’t mean you can’t try out the other desktop environments. It’s simply a case of installing via APT. Want to try out KDE (and Plasma 5.9 is pretty cool, so it’s not a bad idea)? Simply use sudo apt-get install kubuntu-desktop (you can also try Gnome with ubuntu-gnome-desktop). After installing, if you’re not a fan and you want to reclaim your space, you can uninstall the package as normal. Note that installing an alternate package can affect your default boot logo – to change this, use the command sudo update- ëŒƢĕƌŝëƢļǁĕƖɀɀĈŦŝǙİďĕįëƪŒƢȪƉŒLjśŦƪƢķ.

When you’ve installed an alternate desktop environment, simply log out from your account and click the logo to the top right of the password box – this will provide you with a menu to login with a different option.

Bear in mind that you’ll need to free up some space.

Installing the desktop packages will not only install the desktop environment, but associated packages too and as such, the installs can take up a lot of space.

Server and developer features

If you are a Ubuntu Server user, aside from the main updates in the system itself, what are the key improvements? QEMU – the machine emulator and

Left Trying an alternative desktop environment such as KDE lets you see a different slant on Ubuntu Left Trying an alternative desktop environment such as KDE lets you see a different slant on Ubuntu

virtualiser – has been updated to version 2.8. Primarily, QEMU enables servers to run OSes and applications made for one machine (e.g. an ARM board) on a different machine (e.g. your own Intel server). By using dynamic translation, it achieves very good performance. QEMU achieves near native performance by executing the guest code directly on the host CPU. QEMU executes under the Xen hypervisor or using the KVM kernel module in Linux and when using KVM, the software can virtualize x86, server and embedded PowerPC, 64-bit POWER, S390, 32- bit and 64-bit ARM, and MIPS guests.

Sticking with the virtualisation theme, libvirt has been updated to version 2.5. Libvirt is an API for a number of languages including C, Python, Perl and Java that provides access to platform virtualisation management.

It can be used to manage KVM, Xen, VMware ESX and QEMU amongst others and is widely used in the orchestration of hypervisors.

Ubuntu 17.04 includes the latest release of DPDK, which is version 16.11.1. The DPDK (Data Plane Development Kit) is a set of libraries and drivers for userland-based high speed data packet networking applications, also providing the EAL (Environment Abstraction Layer) to offer a standard environment and therefore programming interface. A number of developers have already invested a lot of effort in developing around the Unity Qt-based UI toolkit, including large projects such as GIMP and LibreOffice. As Ubuntu reverts to Gnome, efforts will recenter around the GTK+ toolkit – the Gnome Developer Center is a good place to start.

Try https://developer.gnome.org, if you’re a new Linux developer with an application development overview, human interface guidelines and a number of helpful guides (as well as a full API reference).

One concept you can familiarise yourself with today, if you haven’t already, is Snap packages. As the level of snap use increases in 17.04 driving towards deprecation of the legacy DEB software package format, it’s worth understanding exactly what the containers offer and why they are important for Ubuntu – and indeed Linux’s – future. The vision behind snaps was to create a ‘container’ for applications that enabled them to run not just on a specific distribution, but across Linux versions.

The reason that cross-distro support is possible with snaps is that they include all the libraries that an application requires to run. How many times have you struggled to get something up and running because dependencies have been missing or the wrong version? Those issues will soon be a thing of the past. Of course, you’ve probably realised that including these resources means the files themselves will be bigger, but that’s really a small price to pay.

Right Installed snaps live in the /snap directory, which you can browse manually Right Installed snaps live in the /snap directory, which you can browse manually

After you’ve installed a Snap, it’s incredibly easy to update, courtesy of the Ubuntu Software Centre. That’s right, it actually becomes much more useful, not just for initial application discovery and distribution but for updates too. One of the benefits to the format being adopted by the most widely used Linux distribution is that it is driving adoption from others too, including Dell, HP, Mozilla, LibreOffice, as well as many more. Strangely enough, the support from Canonical and Ubuntu will actually help less popular distributions more than anyone, as a container built with Ubuntu in mind will still work elsewhere.

So how does a snap work? Really it’s a fancy ZIP file (sound familiar, Java JAR users/Android APK fans?).

Included in the file is a metadata file, an icon and the application with its dependencies. When the snap is installed, it will be mounted at /snap//current and ready to run. Snaps bring long-needed additional security to the Linux platform as they are sandboxed (as in, they are isolated from the underlying system and other applications), are read only and have their own segregated data stores. Although they are sandboxed, snaps can communicate with each other using service ‘interfaces’, with ‘plugs’ and ‘slots’.

Trying out snaps from the command line is a good way to get an idea of how they work – so let’s try out the ‘hello world’ tour. To start, you’ll need to look for available snaps. Snaps can come from anywhere, but by default you’ll search the Ubuntu store and only see ‘promoted’ snaps – those that have been reviewed and vetted for security. Try the command ƖŝëƉǙŝďķĕŒŒŦ and you’ll see a number of responses. Now that we’ve found the app we want, install it using the command sudo snap install ķĕŒŒŦ. That’s it! Just like any other app, type ‘hello’ and it will run. You can see the snaps installed on your system with ‘snap list’, which will tell you the version, unique revision and the developer details. And when you’re ready to update, just do ƖƪďŦƖŝëƉƌĕįƌĕƖķ.

A particularly slick feature of Snaps is the ability to roll back to a previous version of an application. Use the command ‘sudo snap revert hello’ to do so. Finally, snaps even support stable, release candidate, beta and edge channels, specified with the ɀɀĈķëŝŝĕŒɲ command.

Once you’ve tried snap, you won’t want to go back!

Right Snapweb (sudo snap install snapweb) provides a web interface to snaps on localhost port 4200

LU&D dives into events at Canonical and the project saving Unity

According to anonymous sources that spoke to LU&D, working at Canonical for the last 13 years has been a unique experience: “Most companies purely want to make money,” said one employee. “Whereas I feel, in Canonical it’s been almost like… ‘plaything’ is the wrong word, but it’s kind of like a sandbox of ideas.” That sandbox has lost a lot of its buckets and spades in recent weeks. Hours after Mark Shuttleworth’s surprise blog announcement that Canonical would end “investment in Unity 8, the phone and convergence shell”, a list of about 100 affected employees was circulated around the company. A significant company transformation is now in full swing, focused on streamlining the staff count in each department, cutting projects and products that weren’t profitable in a bid to make the company investor-friendly and ready to seek an IPO in four years’ time.

Shuttleworth has made it clear that Canonical’s future is Ubuntu itself, for desktops, servers and VMs, cloud infrastructure and IoT, but that has angered insiders close to the mobile projects, as they believe that the convergence dream was two to four months from being a real product.
Regardless of the true state of convergence and Unity on the phone and desktop, the task now falls to others outside the company (see, right), but the treatment of long-serving Canonical staff is likely to leave a stink in the air. “People were leaving Canonical already, and everybody expected some adjustments around April,” acknowledges one staff member. “But nobody expected the adjustment to be as brutal.” Some staff describe being “treated like criminals” and “dumped” like “cattle” over 5 to 10-minute video calls, where, in some cases, they found themselves unemployed and their healthcare benefits gone on the same day.

There’s no disputing how painful this situation was for many long-serving staff, even if many were contractors, but every termination was legal in regard to the respective employment laws in the countries involved. However, the methods don’t sit easily with the company’s ‘big family’ culture.

As one employee put it: “This is not how you treat friends who helped you in their free time, who sacrificed valuable family time for you and for your projects.” This may explain Mark Shuttleworth’s apparently generous offer to give equity to every person in the company. ”Everyone at the company today, regardless of whether they contribute to cloud or convergence, has played a role in getting us to this position,” said Shuttleworth in a company-wide email.

“So we will ensure that everyone who is at the company today has the potential to be a long term beneficiary.” Unfortunately, this in itself has backfired, as many exiting staff have been forced to sign severance agreements that make no mention of Shuttleworth’s parting gift. Opinion among Canonical staff we spoke to was divided on whether those laid off would see a payout.

However, through it all, most Canonical staff are fiercely loyal. One staff member summed up the general feeling: “Canonical was built around Ubuntu and FOSS. People joined Canonical for the cause. […] People made compromises at Canonical that nobody would do anywhere else.

People worked around the clock, spent weekends and nights on workshops. We all adapted to difficult timezones to work together with very remote colleagues. We all were (and still are) fulltime evangelists of Ubuntu.”

UBports picks up

Unity Given time, it seemed likely that forks of both the Ubuntu Touch and the Unity 8 desktop environment would emerge, but the most credible announcement came from UBports (see p22), who kicked off its work with a lengthy livestream on YouTube (https://youtu.be/MVEm4X2ptEk).

We contacted Dalton Durst, UBports’ community manager, about their plans: “UBports hopes to bring the dream of a convergent phone to a usable, stable reality.

This has always been our goal. Before the Unity drop, our task was to put Canonical’s operating system in hands of others. Now Canonical’s OS becomes our OS.” However, UBports doesn’t intend to work alone: “While nothing is finalised yet, we have already discussed a common hardware enablement platform with the Mer project [which is used by Jolla in Sailfish OS]. This would mean that a successful port would open a single model of Android phone to multiple alternative operating systems.

This choice is what makes the Linux ecosystem great.” UBports also hopes to work with the Unity 8 desktop fork announced recently: “We are also talking with the Yunit project (http://yunit.io, pronounced ‘unit’) about a shared future with them. [But] our initial goals come in automating the Ubuntu Touch build infrastructure so we can stabilize the existing system. Once that is complete, we can update existing Ubuntu Touch devices and work toward forwarding the platform.” If you’d like to donate or get involved go to https://ubports.com/get-involved.

Ubuntu Budgie

Ubuntu Budgie uses the GNOME-based Budgie desktop environment as its default UI.

The desktop makes use of modern GNOME technologies and integrates tightly with the GNOME stack, but it’s not specifically a GNOME fork. Part of the ‘Solus’ desktop, the mantra of the Budgie project is ‘simplicity and elegance’, something it delivers in spades with its gorgeous look and feel.

Key features of Budgie include a quick access menu for apps with compact and category views and a widget, notification and customisation centre called ‘Raven’. The centre allows users to easily access calendar information, sound volume and media player controls. Application and system notifications appear in the Notifications view and the Customisation Centre provides quick access to icon and widget theming, adding, removing and modifying Budgie panels, their properties as well as their displayed widgets.

Ubuntu MATE

What if your machine is too ancient even to run a modern Ubuntu desktop at any decent level? Then Ubuntu MATE might be the answer.

MATE is billed as the ‘Ubuntu alternative for computers that aren’t powerful enough to run a composited desktop’. Originally founded by Martin Wimpress who now works directly for Canonical, the platform is designed to be accessible to closely resemble ‘regular’ Ubuntu as far as possible. Themes and artwork are similar to the main parent distro and where appropriate, the default packages are aligned too, with the caveat that the software selection will ‘favour functionality and stability over lightness and whimsy.’ The approach works – MATE feels immediately familiar to a regular Ubuntu user. And fast!

Xubuntu

If regular Ubuntu is the ‘heavyweight’ and Mate and Lubuntu are at the other end of the scale, then Xubuntu is probably the middle ground. The Xubuntu team believe that “you should be able to utilise the maximum system performance to things you care about”, which means use of lightweight software and just the right suite of applications to enable you to get on with the task at hand, whether you are on a powerful machine or something much more modest.

XUbuntu is so named because it uses the Xfce desktop environment, which is fast and light on system resources, while still visually appealing and user friendly. With the Xfce environment being stable and updated, the Zesty release of Xubuntu has benefits in the base Ubuntu build, retaining Xfce 4.12 for the desktop environment and only a few sub packages receiving updates, around task management and notifications.

Ubuntu Kylin

Ubuntu Kylin is an official flavor of Ubuntu created for China that complies with the Chinese government procurement regulations. It includes all the usual features you’d expect in Ubuntu alongside essential Chinese software and apps. The interface has been designed specifically to put Chinese users first, with added support for touch screens and HiDPI monitors. Kylin partnered with China Software and Integrated Chip Promotions Centre (CSIP) and the National University of Defense Technology (NUDT) to develop the distribution. The Zesty release of Kylin utilitises the ‘UKUI’ desktop, which will look familiar to Windows 7 users. Part of the work by the UKUI team was related to changes to move the Unity dock to the bottom of the screen, which benefits all Ubuntu users!

Lubuntu

As with Ubuntu MATE, Lubuntu is designed as a fast and lightweight version of Ubuntu.

Lubuntu uses the minimal desktop LXDE (Lightweight X11 Desktop Environment) and a selection of light applications. The developers focus primarily on speed and energyefficiency, which leads to very low hardware requirements for the distro.

How lightweight is Lubuntu? The system can be installed on a Pentium II or Celeron system with 128MB of RAM, but such a system would not perform well enough for daily use. With 256MB – 384MB of RAM, the performance will be better and the system will be more usable. With 512MB of RAM, you don’t need to worry much. Pretty lightweight! Lubuntu aims to cover the main things you would look to do with your desktop OS. For instance, in lieu of the Office applications Word and Excel, it includes Abiword and Gnumeric, and other key end-user friendly elements, such as PDF viewing, audio playback, video playback and are covered.

As with the main Ubuntu distro, Mozilla Firefox is included for web browsing and other internet activities.

The intention was to shift from the LXDE environment to LXQt with the release of 17.04, but this is now not going ahead. LXQt can be installed manually however, for a view of where Lubuntu is headed.

Kubuntu

It’s easy enough to understand what the ‘friendly computing’ community distribution Kubuntu is – it’s Ubuntu, but with the KDE Plasma desktop environment enabled by default instead of Unity, which are both underpinned by Qt5, the cross-platform GUI toolkit.

Kubuntu’s desktop environment was originally designed to make life easier for users transitioning from Microsoft Windows or Apple’s MacOS, by allowing a similar desktop layout and modular design allowing functionality to be easily ‘plugged in’.

The Plasma desktop is highly configurable in nature completely through the GUI, without installation of additional tools or manually editing files. Although Kubuntu does feel fundamentally different from Unity, as they both use the same sources they can easily co-exist on one system and share applications.

The Zesty Zapus release of Kubuntu includes the Plasma 5.9 desktop environment and a large number of updated elements, including the latest KDE 16.12.3 Applications and version 3.0.0.1 of the popular office productivity suite, Calligra.

Ubuntu GNOME

Ubuntu GNOME is an official flavour of Ubuntu featuring, you guessed it… the GNOME desktop environment. Originally released back in 2012, the project was founded because some users wanted to stick with GNOME as Ubuntu switched to Unity.

The Zesty release includes a large number of changes, primarily that it uses GNOME 3.24 across the board. Evolution (the email suite), Brasero (for CD burning), Seahorse (for key management) and xdiagnose (for display troubleshooting) were previously included in a default GNOME install but will not be installed from 17.04 onwards.

GNOME 3.24 includes a neat feature called ‘night light’. Something of a hot topic in tech at the moment, the feature adjusts the screen colors based on the time of day, reducing blue light later in the day to help reduce eye strain. The notifications area has also been hugely improved in the latest release with a cleaner layout and additional useful information such as weather. A number of Settings pages have been improved, including around printing. Finally, power users will love the ability to choose which GPU is used when launching an app, courtesy of the ‘switcheroo’ packages.

Ubuntu GNOME will be merging with Ubuntu for 18.04 LTS, so it’s a chance to get a sneek peak of the future of Ubuntu.

Ubuntu Studio

Ubuntu Studio is a custom Ubuntu distribo that you might use… if you work in a studio. Clever naming convention. Ubuntu Studio is ‘designed for creative people’, and provides ‘the full range of multimedia content creation applications for each of our workflows: audio, graphics, video, photography and publishing.’ Changes that have been included for the 17.04 release of Ubuntu Studio are mainly restricted to updating the included packages to the latest versions, and the distro does ship with a lot of applications for creative purposes – from the more obvious (GIMP, Blender, OpenShot) to the slightly more obscure (JACK, MyPaint). One notable return in this release is Krita, while DarkTable has been removed from the 32-bit ISO “due to lack of upstream support”.

Long back, no sides
In the year since we reviewed the Galaxy S7, Samsung became a byword for making things that burst into flames (we’re looking at you Note 7). That’s unfair, though. The S7 was a great phone, and the S8 is even better – in some ways. The S7’s sister model, the S7 Edge, had a screen that rolled off the sides. This is standard on the S8. It means you get a bigger screen without the phone being any wider, but height is another matter.

Samsung has squeezed the empty areas at the top and bottom to a minimum, and stretched the screen to fill the space.

We found if we gripped the S8 high enough to reach the top, we then struggled to reach the bottom. It might have been better to keep the standard 16:9 screen shape and make the phone smaller. Because there’s no room for a physical button, an on-screen Home icon is provided; this responds to a press even when it’s not visible, for example if you’re playing a game.

And the screen is brilliant. Brightness, traditionally a weakness of AMOLED displays, is now more than adequate. In fact individual pixels can go so bright that it qualifies as an HDR (high dynamic range) screen, and the full sRGB colour range is covered. We still find the features Samsung adds to Android to make use of the edges – like swiping for app shortcuts – gimmicky. But the screen’s curve does look extraordinary.



The Galaxy S8 has a proper headphone port (unlike the iPhone 7) and comes with excellent earphones. The camera on the back is almost unchanged from the S7, but the software now takes three pictures at once and merges them to improve quality, which made a noticeable difference to our indoor shots. Optical image stabilisation means you don’t need a super-steady hand.

A fingerprint sensor on the back supports Android contactless payment, as well as Android’s new service, which should have launched in the UK by the time you read this. You can also unlock the S8 using iris scanning or face recognition, or by typing a passcode or tapping a pattern. Should you wish you can make it turn on automatically at trusted locations.

For some reason the S8 in the UK has a different processor to the US model, but they’re both very fast, narrowly beating even the iPhone 7. Our video-playback test ran down the battery in 16 hours 45 minutes, which is quite acceptable.

We’re not sure what to make of the S8.

It’s extremely impressive, and not seriously flawed, though it is a bit odd.

It’s also, continuing an unwelcome trend, crazily expensive, over £100 more than the S7. Bizarrely, there’s a Galaxy S8 Plus with an even bigger screen that costs more.

SPECIFICATIONS

5.8in 2960x1440-pixel screen • 12-megapixel rear camera • 5-megapixel front camera • 4GB flash storage • microSD card slot • 802.11ac Wi-Fi • Bluetooth 4.2 • 3G/4G • Android 7 • 149x68x8mm (HxWxD) • 155g • One-year warranty

VERDICT:
The stunning screen is unnecessarily tall and the fingerprint sensor is awkward, but this is the most striking Android phone around ★★★★☆

ALTERNATIVE:

Honor 8 Pro

We’ll be testing this soon, but with similar specs except for the wraparound screen, it looks like a serious rival for a lot less

Waiting for bixby

Microsoft’s Cortana and Amazon’s Alexa are due to be joined by Bixby, Samsung’s own voice-activated personal assistant. But it isn’t quite ready. So far, the S8 just has a feature that recognises what’s in a photo and gives you information about it. It will be updated soon to respond to voice commands.

An excellent wraparound screen, but awkward to use

All hail Pascal, the new king... again?

Ayear ago, we reviewed Nvidia’s first Pascal card, the GTX 1080.

Coming in at $1,100, it shocked the tech sphere with its exceptional performance. It wasn’t just a rebadge, or a meager 10% improvement over the previous generation, but a card that took the last-gen Titan X and threw it to the curb. Nvidia justified the price by saying it was just right for the stunning level of performance. The tech community faltered — a card that would usually cost around $700 was hit by an increase of almost 40%.

10 months later, the ecosystem hasn’t changed.

Nvidia is still ruling the roost when it comes to those heady graphical heights, and with the developer-focused Titan X coming in at an eye-watering $1,700, for what amounts to a 10–15% performance increase over its GTX 1080 sibling, the GTX 1080 was the go-to choice. Until now. The new GTX 1080 Ti costs $1,130. It sits eagerly between the GTX 1080 and Titan XP early adopters.
Featuring the same full-fat 12 billion transistor-laden GP102 core found in the Titan XP, the Ti also comes with the same 3,584 CUDA cores and 224 Texture Units.



The big one, though, is the VRAM, or rather the butchering that’s occurred to that poor Titan’s core: 11GB of GDDR5X, instead of 12GB, a 352-bit bus versus a 384-bit memory bus, and, of course, 88 ROPs — eight fewer than the XP. Apart from that, the Ti gets some significant upgrades when it comes to clock speeds. It has a tighter and higher base to boost clock, and also comes packing an 11Gb/s memory clock, versus the rest of the 1000 series’s 10Gb/s.

Performance is very impressive. This is the first card we’ve seen hit near enough 60fps averages in our testing suite at 4K, with all the tests ramped up, hitting 56fps in Far Cry Primal, and 55 in The Division. Rise of the Tomb Raider still tanks fairly low, at console-level frame rates, hitting 29fps, with Attila matching at 27, but all in all, it’s good.

GPU Boost helps no end, with our particular retail card hitting 1,800MHz on the core clock — almost 300MHz higher than the rated turbo clock. This was a trend that we pushed further in overclocking.
Using EVGA’s Precision XOC, we managed to bump up the core clocks by an additional 155MHz, and the memory by a staggering 500MHz, leaving us with a max core clock of 2,062MHz, and memory at 6GHz, giving us a total of 12Gb/s bandwidth, leading to a 10% improvement in both minimum and average frame rates at 4K, while simultaneously bumping up our Fire Strike figures by almost 2,000 points at 1080p.

All things considered, the GTX 1080 Ti is something of an odd ball. With 11GB of VRAM, and a butchered memory architecture to complement its Frankenstein memory speed, plus that strong overclocking potential, it outperforms a card that essentially costs $570 more, and comes in at the same price that the GTX 1080 cost 10 months ago (that’s 50 cents degradation in value per day for the lucky FE owners out there).

That said, it’s hard to argue against the computational prowess of this phenomenal GPU.

Zak Storey

Verdict:

Solid 4K performance, great overclocking potential and outclasses the Titans. But of course, it’s pricey.

Rating: 4.5/5

Mean machine makes a mega impression
We’ve taken to calling the Aegis Ti3 ‘Optimus Prime’ around the office, though perhaps ‘Megatron’ is more appropriate with those angular features and red and black styling, but we can’t hold that against it — especially considering the power locked inside.

The Ti3 marks the third generation of MSI’s Aegis gaming desktops, and this iteration updates the system with an Intel Kaby Lake processor — a 4.2GHz Core i7-7700K, with the turbo raised from 4.5 to 4.8GHz.

Also slotted in the MSI Z270 motherboard is a ludicrous 64GB of DDR4-2400 RAM — an absurd amount.

The result is solid scores in Cinebench R15 (1,032) and Tech ARP’s x264 (23.22fps), though x264 crashed the first few times we tried running it.

Apparently, the factory CPU bump was only done to the clock speed, not the voltage, resulting in some instability under heavy load. It was only after bumping the voltage up a tad that the test completed without a hitch.

On the storage front, a pair of M.2 drives in RAID 0 amount to 1TB of NVMe SSD space for all your games, programs and OS, while a 3TB HDD takes care of media cold storage. But what the SSDs have in sheer size, they lose in performance, falling short of our zeropoint in CrystalDiskMark x64’s 4K read and write tests. PCMark 8 Creative wasn’t too affected by the drive access, producing a healthy overall result of 9,489.

But Aegis Ti3 is a gaming system first and foremost.

To prove it, pixel-pushing is handled by a pair of GTX 1080s in SLI. We’ve had some issues with SLI performance in the past — especially at 1080p — but things are considerably better now, due to updated drivers.

We performed testing on Nvidia’s 378.78 drivers, which added SLI profiles for a handful of games, as well as optimisations for DirectX 12. The latter proved considerably helpful in Rise of the Tomb Raider. With it enabled, the Aegis Ti3 landed some of the best scores we’ve ever seen.



At 1080p max settings, the Ti3 averaged 166fps across the game’s three-part benchmark. 1440p and 4K performance was just as impressive, averaging 151fps in the former and 87fps in the latter — both at max settings. The Division fared similarly, with 140fps at 1080p, 105 at 1440p, and 65 at 4K. Those numbers were without DirectX 12, though, because enabling it resulted in knocking our frame rates down by around 30%. Continuing to be one of the most difficult games to land a high frame rate at lower resolutions, Far Cry Primal scored 88fps at 1080p and 87 at 1440p max settings. 4K wasn’t much below that either, with 72fps — again, with settings at the highest preset. Lastly, 3DMark Fire Strike returned excellent scores: 24,134 for the regular 1080p test, 16,074 at 1440p, and 9,115 in the 4K gauntlet of Fire Strike Ultra.



All told, the Aegis Ti3 is an incredibly capable gaming machine. Though a bit odd to look at, it’s actually quite compact considering how much is inside. The carrying handle is a nice touch, too, making the system easy to tote, despite its weight (14kg). But hopefully you’re happy with the insides — as according to stickers on the back panel screws, opening the case violates the warranty. 

Bo Moore

Verdict:

Outstanding gaming performance, tons of storage and surprisingly slim, but oof, that price hurts a bit.

Rating 4/5

THE FUTURE OF Windows phones…might not be phones?
Rumors and hopes for a category-defining Surface phone were not satisfied at Microsoft’s press event in October. The company didn’t even mention Windows 10 Mobile. With the collective market share of Windows phones stagnant at about 1 percent, customers and  partners have to wonder why anyone should bother investing in Microsoft’s mobile strategy.


In an interview with ZDnet’s Mary Jo Foley, Microsoft executive vice president of Windows and devices Terry Myerson was asked just that. But instead of committing wholeheartedly to Windows phones—or declaring that product line dead—Myerson tried a different tack: obscurity.
“Technically, there are really two things that are unique about Windows Mobile,” Myerson replied, when asked why Microsoft was, in Foley’s words, “wasting time” upgrading Windows 10 Mobile. “One is cellular connectivity and the other one is the ARM processors that are there.”
“So we’re going to continue to invest in ARM and cellular,” Myerson continued. “And while I’m not saying what type of device, I think we’ll see devices there, Windows devices, that use ARM chips. I think we’ll see devices that have cellular connectivity.”
But instead of committing wholeheartedly to Windows phones—or declaring that product line dead—Myerson tried a different tack: obscurity.
Devices, not phones
The word Myerson did not use, of course, is “phones,” leading some to speculate that any forthcoming Surface “phone” would instead be a tablet—perhaps an ARM-based tablet, perhaps one with cellular connectivity, but not a phone.
To recap: Existing Windows phones run on ARM processors from Qualcomm and others, using Windows 10 Mobile. Windows tablets do not. At one point, of course, they did: The original Surface ran on Windows RT, a version of Windows designed for ARM chips. But consumers soundly rejected the Windows RT tablets, and Microsoft reportedly scrapped a smaller Surface Mini (go.pcworld.com/surfacemini) that may or may not have run Surface RT.
Instead, Microsoft doubled down on the Surface Pro 3, which went on to become the Windows tablet that helped define Surface and Windows tablets in general. Microsoft encouraged development on what it saw to be a more successful implementation of Windows 10 running on top of ARM: Windows phones.
Currently we have a pair of Windows 10 flagship phones, each manufactured by Microsoft PC partners: the Acer Liquid Jade Primo (go.pcworld.com/acerliquidjade) and the HP Elite x3 (go.pcworld.com/hpelitex3-rev) . But Microsoft appears ready to flip-flop again.
Windows Mobile: Part of the Windows 10 train
And why not, Myerson seems to be saying: “When you stop investing  in these things, it’s super hard, super, super hard to restart,” Myerson said. “At Microsoft we have a few of those examples where we  stopped. Sometimes, when you’re investing into growth, it’s easier, but when you’re investing for technical strategy or things like that, sometimes people can question it—like you’re doing right now.”
Some observers are probably wondering why it’s more difficult for Microsoft to halt development of Windows 10 Mobile than its own Lumia hardware, or why ARM and cellular connectivity are considered to be differentiating features for Microsoft alone—and not, you know, every phone  ever made. Why didn’t Myerson highlight Continuum, Microsoft’s phone-as-PC argument? Or virtualized Win32 apps, as HP’s Workspace uses? He’s a straightforward man, though, so it’s most likely he’s simply answering the question in the way Microsoft is now framing the problem.
Give Myerson a little credit, though. How often are smartphones used for talking? As screen sizes balloon, phones are evolving  more into data-driven messaging and computing devices than simple squawk boxes.
No one believes that the cratering of Microsoft’s phone business was  all part of some master plan to usher in the next big thing. But the door’s still open for something interesting to emerge from Microsoft’s mobile business. If Myerson’s to be believed, however, it may not be a phone.

A popup ad that promotes Windows 10’s Edge browser and Bing Rewards.

Can’t we just put an end to this already?
When Microsoft’s Windows 10 deadline passed, many heaved a sigh of relief, thinking that Microsoft’s obnoxious popup reminders had finally been laid to rest.hen Microsoft’s Windows 10 deadline passed, many heaved a sigh of relief, thinking that Microsoft’s obnoxious popup reminders had finally been laid to rest.
Surprise! Microsoft’s at it again, reminding users to sign up for Microsoft Rewards by using Edge, Windows 10’s built-in browser. My colleague Brad Chacos was hit by the ad on the previous page after hours, reported it, and immediately erased Edge from his taskbar.
Here’s what we know: The popup doesn’t seem to appear if you use Edge frequently (Brad does not). Personally, I’ve never experienced a similar ad, though I use Edge as well as Microsoft Rewards, meaning there’s no need for such an ad to appear.
A notification here, a suggestion there: Microsoft’s gently slipped in promotions for Office as well as its third-party apps off and on since Windows 10 was launched, and then
To prevent seeing the Edge popup, Microsoft says to go to Settings > System > Notifications & Actions and make sure this toggle is “off”.
sneakily reset those options once the Anniversary Update launched last summer. (Here’s a list to turn off those Windows 10 ads if you’re still seeing them.)
To prevent seeing the Edge popup, Microsoft says to go to Settings > System > Notifications & Actions and make sure this toggle is “off”.
But here’s the problem. Brad turned off his ad settings; the Anniversary Update reinstated them. Brad says he turned off the ad settings again—and once again, Microsoft reinstated them. (Editor’s Note: That might be the issue. Recently, Microsoft told us if you want to eliminate the Edge popup, make sure that the suggestions setting is toggled off, as per the graphic. Brad Chacos later confirmed his suggestions setting was still enabled.)
Please, not this stuff again
And that’s not the only Edge promo that Microsoft is slipping in, either.


Maybe an ad isn’t the worst thing in the world. But we can all remember the mind-warping rage
Microsoft’s Windows 10 “reminders” engendered: first a ”Recommended” update, then repeated nagware, then an outrageous reversal of conventional UI that made clicking the red-x Close button to escape the upgrade an opt-in to kick off the upgrade process itself. Say what you will about the Windows 10 OS and its nosy assistant, Cortana—that’s entirely different from Microsoft’s tactics for invading your desktop to remind you to try out a new service.
Microsoft’s mission to promote Edge
I personally like Bing and Bing Rewards: if you’re going to search the web, you may as well let Microsoft buy you a cup of coffee. With enough activity, you can pretty much pay for a year of Xbox Live Gold.
I also think Microsoft Edge was one of the most underrated features in Windows 10’s Anniversary Update. It was simply awful when Windows 10 launched but has steadily improved since then. Other users haven’t been nearly so patient, leaving both of Microsoft’s browsers, Internet Explorer and Edge, in droves—by Computerworld’s calculations, a whopping 300 million or so users since January. That’s a third of a billion users who have chosen Chrome, Firefox, Opera, or one of several other smaller browsers instead.
I’m on record as someone who called on Microsoft to promote its new Office features—in part, to justify users’ paying a monthly fee for Office 365. If Microsoft hadn’t so egregiously crossed the line with its upgrade reminders, I’m not sure how many users would care.
But there’s a middle ground between promoting new features and respecting users. Microsoft’s tried a number of Turning on ads after a user has turned them off, repeatedly: Come on, tactics to bring users back to the Edge fold. In addition to the carrot of Microsoft/Bing Rewards, it’s tied Cortana to Bing and the Edge browser. It’s slowly added the extensions other browsers have featured for years. It’s also tried gimmicky features like the ability to ink a Web page, which probably haven’t done much to win fans.
There’s always been some part of Microsoft that can’t resist crossing the line: Think “Scroogled,” or “astroturfing,” Privately, other Microsoft employees have said they’re embarrassed by it.
Turning on ads after a user has turned them off, repeatedly: Come on.
It may seem a bit petty to get up in arms about a small Edge promotion. But we’ve gone down this road before, and there’s a lot of us that want to ensure we never do again.

MICROSOFTS BIG EVENT in New York featured plenty of new Surface hardware, but nevertheless, it’s easy to see why the company called this a Windows event rather than a Surface shindig.
Windows and devices chief Terry Myerson kicked things off with a tantalizing glimpse of the features that will debut with the new Windows 10 Creators Update, scheduled for release in the spring. The rest of the event was dedicated to new Surface gear designed specifically to marry powerful, thoughtful hardware with the best of those new software features. But don’t take my word for it! Here’s everything Microsoft announced at its October 26 Windows event.


to arrive in early 2017, kicked off the show. The update is built around three key pillars: the creation and manipulation of 3D content, sharing your Xbox Live gaming experiences, and easily communicating with others—hence the name.
We’ll touch on the highlights later in this article, or you can check out PCWorld’s Windows 10 Creators Update overview (on page 19) for even more nitty-gritty details.
Surface Studio
Microsoft’s first-ever desktop PC is the paragon for all those Windows ideals. The Surface Studio all-in-one mixes stunning physical design and impressive internal hardware that’s focused on creating the best experience possible for professionals and content creators. From an ultra- slim 4500×3000-resolution screen with “True Scale” 1:1 image recreation, to the ability to lay at a 20-degree angle for natural positioning while sketching, to the 6th-gen (Skylake) Core i7 CPU and Nvidia GPU powering it all, the Surface Studio is laser-focused on helping you get things done. (And showing off Windows in the best possible light, naturally.)
These tidbits are just the tip of the iceberg. Check out PCWorld’s Surface Studio (go.pcworld.com/surfacestudio) coverage for more high- level info, our Surface Studio confi     ration guide (go.pcworld.com/ surfacestudioconfi )for hardware details, and Mark Hachman’s Surface Studio hands-on (page 28) for initial impressions. If you like what you see, the Surface Studio starts at $3,000 and is available for preorder now (go.pcworld.com/ordersurfacestudio).

Surface Dial
The Surface Studio’s content-friendly design and Windows 10’s new content creation tools are amplified by the Surface Dial (go.pcworld. com/surfacedial), a radical puck that can control Microsoft’s new PC. It’s primarily designed to work in conjunction with Microsoft’s Surface Pen. Priced at $99, you can preorder it now (microsoft.com/en-us/ surface/accessories/surface-dial).
The Surface Dial doesn’t have any buttons of its own. Instead, using  it reveals an interface wheel customized for specific applications, with selections occurring as you twist the device back and forth. You may cycle through tool-tip brushes in an image editing app, for instance, or rewind and fast-forward through written notes in Office. A virtual version of the Dial appears even if you don’t place the puck directly on screen, letting you zoom, scroll, and adjust various options like screen brightness and volume. Mark Hachman’s Surface Dial hands-on (go. pcworld.com/surfacedialhandson) explains it all.
Support for the Surface Dial will be baked right into Windows 10, and the accessory will be compatible with the existing Surface Pro 3, Surface Pro 4, and Surface Book (go.pcworld.com/surfacebookrev).


Surface Book i7
Handily enough, Microsoft also revealed a newer, more powerful version of the Surface Book, the aptly named Surface Book i7. The Surface Book i7 swaps in a sixth-gen Skylake Intel Core i7 processor and an Nvidia GTX 965M GPU to deliver twice the power of the most potent original Surface Book, and (Microsoft claims) three times the power of the beefiest 13-inch MacBook Pro at the time (Apple has since rolled out new Macs).
Microsoft also managed to up the Surface Book i7’s battery life  to a claimed 15 hours, despite the additional firepower, thanks to a redesigned cooling system and, well, more batteries. The Surface Book i7 starts at $2,400 and is available now. (See review on page 64.)



Windows’ venerable Paint app is being dragged into the 21st century. The Windows 10 Creators Update adds Paint 3D, a Windows Store  app designed from the ground up to create 3D images even out of 2D pictures.
Paint 3D includes numerous tools for editing three-dimensional images. It also integrates with a new Windows 10 3D-scanning app dubbed Windows Capture 3D, which allows you to digitize real-world objects. Microsoft plans to introduce a “community” hub on Remix3D .com (remix3d.com) for shared 3D images, plus it’ll let you drag your creations out of Minecraft. Microsoft Office applications will also support 3D images after the Windows 10 Creators Update rolls out.
You have to wonder how many non-professionals are interested in  3D image creation, but there’s no doubting that Paint 3D looks mighty nifty (go.pcworld.com/windows10paint3d)—and like a perfect match for the Surface Studio and Surface Dial’s capabilities.
You’ll be able to view those 3D creations through Microsoft’s own HoloLens, or via an onslaught of Windows Holographic-compatible VR headsets apparently coming from Dell, HP, Lenovo, Asus, and Acer.
“These headsets will be the fi st and only to ship with inside-out, six- degree-of-freedom sensors,” said Microsoft’s Terry Myerson. “Unlike every other VR headset on the market today, this means there will be zero need for a separate room. Zero need for a complicated setup.”
PCWorld’s Windows VR headset report (go.pcworld.com/ windowsvrreport) has all the details you need to know. Look for these new headsets to launch around the same time the Windows 10 Creators Update lands.

My People
Microsoft wants to make your friends the center of your Windows experience with My People, a feature that borrows from Android and iOS. In the Creators Update, five important contacts will appear as profile images in your taskbar. You’ll be able to drop files onto these contacts to immediately share items, or click the contact to interact in a specifi  app like Mail, Skype, SMS, or Xbox Live. Handy!
For more details on My People, be sure to read PCWorld’s Windows 10 Creators Update overview on page 19.
Live PC game streaming
Microsoft’s muscling in on Twitch. The Windows 10 Creators Update adds the ability to easily start broadcasting your Xbox Live games via the operating system’s Game DVR toolbar, sending notifications out to your pals and fellow club members to let them know when you’re online. Once they hop into your stream they’ll be able to chat with you, as with every other streaming service out there.
The service is powered by Microsoft’s recent Beam acquisition and looks dead-simple to use. It’s easy to envision Windows 10 Game DVR live streaming becoming popular on consoles, but Microsoft faces an uphill battle on PCs, where Twitch and tools like Nvidia Shadowplay and OBS already enjoy massive, entrenched user bases.
Custom tournaments and fancy audio
Microsoft’s tying console and PC users closer together with custom tournaments powered by Xbox Live’s Arena platform. Next year, you’ll be able to create your own custom gaming tournaments, controlling everything from the games, to the rules, to the players, to the start times. Previously, Area tournaments were only created by Microsoft and its official partners.
The Xbox One S, which is itself powered by Windows 10, is adding support for bitstreaming Blu-ray audio pass-through and Dolby Atmos. Soon, those 4K videos and games will sound just as glorious as they look.
Surface Mouse and keyboards
The niche Surface Dial isn’t the only Studio peripheral Microsoft announced, though none of the others made it onto the stage during the big event.
Microsoft quietly launched a Surface Mouse and a pair of desktop Surface keyboards (go.pcworld.com/ surfacemouse)—one standard, the other ergonomic—to complement its premium all- in-one PC. All three match the gray aesthetic of Microsoft’s first-ever desktop PC. The Surface Studio includes a Surface Mouse and basic Surface Keyboard, however.
You can order all three on Microsoft’s Surface accessories page (microsoft.com/en-us/surface/accessories/browse).

Author Name

Bi?u m?u liên h?

Name

Email *

Message *

Powered by Blogger.